Cribbage Rules & Strategy Guide

Cribbage is a classic card game with over 400 years of history, known for its unique scoring board and blend of luck and skill. Players race to reach 121 points through a combination of pegging (playing cards) and counting (scoring hands). The game features the distinctive "crib" - an extra hand that alternates between players.

Quick Start: Each player is dealt 6 cards and discards 2 to the "crib" (dealer's bonus hand). Play cards in sequence counting to 31 to score pegging points. Then count your hand and crib for combinations. First to 121 points wins!

Card Values

Cards have point values used during pegging:

Card Value
Ace 1 point
2-10 Face value
Jack, Queen, King 10 points each

For runs and pairs: Cards are ranked A-2-3-4-5-6-7-8-9-10-J-Q-K. Ace is always low.

Game Setup

Dealing

  • 2 players: 6 cards each
  • 3 players: 5 cards each, plus 1 to crib
  • 4 players: 5 cards each (partners across)

The Crib

  1. Each player discards 2 cards (or 1 with more players) face-down
  2. These form the "crib" - a bonus hand belonging to the dealer
  3. The crib is scored at the end of each round

The Cut (Starter Card)

  1. Non-dealer cuts the remaining deck
  2. Dealer reveals the top card as the "starter" or "cut card"
  3. If it's a Jack, dealer immediately scores 2 points ("His Heels")
  4. The starter is used by all players when counting hands

Pegging (The Play)

Players take turns playing cards, keeping a running count toward 31:

Basic Pegging Rules

  1. Non-dealer plays first
  2. Announce the running total as you play (e.g., "10", "17", "25")
  3. You cannot play a card that would exceed 31
  4. If you can't play, say "Go"
  5. Opponent continues until they can't play or reach 31
  6. Last player to play scores 1 for "Go" or 2 for exactly 31
  7. Count resets to 0 and play continues until all cards are played

Pegging Scores

Play Points Description
Fifteen 2 Running count reaches exactly 15
Thirty-One 2 Running count reaches exactly 31
Go 1 Opponent can't play; you're last to play
Last Card 1 Playing the final card (if not 31)
Pair 2 Play card matching previous card's rank
Pair Royal 6 Third card of same rank in a row
Double Pair Royal 12 Fourth card of same rank in a row
Run of 3 3 Playing 3rd consecutive rank (any order)
Run of 4+ 1 per card Each additional consecutive rank

Run Tip: Runs in pegging don't need to be played in order! If played cards are 4-6-5, that's a run of 3 (3 points). Adding a 3 or 7 extends it to a run of 4 (4 points).

The Show (Counting Hands)

After pegging, players count their hands for points. The starter card is part of everyone's hand.

Counting Order

  1. Non-dealer counts first
  2. Dealer counts second
  3. Dealer counts the crib last

Important: Count order matters! If non-dealer reaches 121 during their count, they win even if dealer would have scored more. This makes position significant in close games.

Scoring Combinations

Combination Points Description
Fifteen 2 Any combination of cards totaling 15
Pair 2 Two cards of the same rank
Three of a Kind 6 Three cards of same rank (3 pairs)
Four of a Kind 12 Four cards of same rank (6 pairs)
Run 1 per card 3+ consecutive ranks (must be in sequence)
Flush 4 4 cards of same suit in hand (not starter)
Flush + Starter 5 5 cards of same suit (including starter)
Nobs 1 Jack in hand matching starter's suit

Counting Examples

Example 1: Multiple Fifteens

Hand: 5-5-5-J, Starter: 5

  • Four 5s = 12 points (six pairs)
  • Four ways to make 15 with J+5 = 8 points
  • Total: 20 points

Example 2: Double Run

Hand: 4-4-5-6, Starter: 3

  • Run 3-4-5-6 = 4 points (twice, one with each 4) = 8 points
  • Pair of 4s = 2 points
  • Fifteens: 4+5+6 = 15 (twice) = 4 points
  • Total: 14 points

Example 3: The Perfect 29

Hand: 5-5-5-J, Starter: 5 (J matches starter suit)

  • Four 5s = 12 points
  • Eight fifteens (J+5 four ways, 5+5+5 four ways) = 16 points
  • Nobs = 1 point
  • Total: 29 points (maximum possible)

The Crib

The crib is scored the same as regular hands with two exceptions:

  • Flush: Only counts if all 5 cards (crib + starter) are the same suit
  • Nobs: Still scores 1 point for Jack matching starter suit

Strategy: What to Discard

Your crib (when dealing):

  • Discard 5s (likely to make fifteens)
  • Discard pairs or connected cards
  • Keep balanced discards that work together

Opponent's crib (when not dealing):

  • Avoid discarding 5s
  • Discard wide cards (like 9-K) that rarely connect
  • Avoid pairs or sequential cards

Winning the Game

  • First player to reach 121 points wins
  • Points can be scored during any phase (pegging, counting, crib)
  • Game ends immediately when 121 is reached
  • Skunk: If winner exceeds 121 while loser has less than 91, it's a "skunk" (2x victory)
  • Double Skunk: Loser below 61 = "double skunk" (3x victory)

Strategy Guide

General Strategy

  • Know the averages: A typical hand scores 8-9 points; cribs average 5-6
  • Play for position: The dealer has an advantage (counting last + crib)
  • Pegging matters: Don't underestimate pegging points, especially in close games

Hand Building

  • Keep 5s: They combine with tens/face cards for fifteens
  • Keep connected cards: 6-7-8 or 4-5-6 offer multiple combinations
  • Value pairs: A pair guarantees 2 points and might improve

Pegging Strategy

  • Lead from low cards: Starting with A-4 is safe; avoid leading 5s
  • Don't make 21: Opponent can play a 10-value card for 31 (2 points)
  • Watch for runs: Track what's been played to score or block runs
  • Save pairs: Holding pairs lets you score when opponent pairs you

Positional Play

  • Fourth street (holes 91-99): If you're here and opponent isn't, push aggressively
  • Third street (holes 61-90): Normal play; count carefully
  • Avoid double skunk: Getting past 61 should be priority if you're behind

Platform Features

2-4 Players Classic two-player or partnership play.
AI Opponents Practice against strategic computer players.
Automatic Scoring Hands are counted accurately every time.
Real-Time Play Instant synchronization for online games.
League Rankings Compete with ELO-based rankings.
Hot Seat Mode Play locally on one device.

Ready to play? Play Cribbage now at games.stephenharlow.com. Test your counting skills against friends or AI!